Computer Science MComp
Course overview
Qualification | Bachelor's Degree |
Study mode | Full-time |
Duration | 4 years |
Intakes | September |
Tuition (Local students) | B$ 61,599 |
Tuition (Foreign students) | B$ 94,452 |
Admissions
Intakes
Fees
Tuition
- B$ 61,599
- Local students
- B$ 94,452
- Foreign students
Estimated cost as reported by the Institution.
Application
- Data not available
- Local students
- Data not available
- Foreign students
Student Visa
- Data not available
- Foreign students
Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.
Entry Requirements
- A-levels: BBB and good ability in mathematics, typically demonstrated by an AS-level in mathematics.
- BTEC: DDM.
- International Baccalaureate: 30 points.
- GCSE (minimum grade C): at least five subjects including English language and mathematics.
English Language Requirement:
- IELTS 6.5 overall, with 6.0 in writing and a minimum of 5.5 in the other elements.
Curriculum
Year 1
- Programming
- Databases
- Mathematics
- Embedded Architecture and Programming
- Website Development
- Human–Computer Interaction
- Requirements Analysis
- Perspectives on Computing
Year 2
- Object-oriented Software Design and Implementation
- Computer Systems Architecture
- Project Planning and Control
- Logic and Formal Specification
- Integrated group project
- Operating Systems
- Functional Programming
- Data Structures and Algorithms
Options
- Databases
- Intelligent Systems
Year 3
- Team project
- Specification and Refinement
- Programming Languages Concurrency and Client Server Computing
- Rigorous Object-oriented Modelling
- Computer Graphics Algorithms
- Real-time Systems and Concurrency
Options include:
- Object-oriented Design and Architecture
- Mobile Application Development
- Internet Games Design and Development
- Intellectual Property Law and IT
- 3D Dynamic Modelling
- Web and Network Management
- Mobile Engineering
- Computer Graphics Algorithms
- Verification and Validation
Final Year
- Individual project
- Specification, Validation and Verification
- Advanced Computer System Architecture
- Distributed Systems Principles
- Research Methods