Bachelor of Arts (Hons) in Games Design
Course overview
Qualification | Bachelor's Degree |
Study mode | Full-time, Online |
Duration | 3 years |
Intakes | July, August |
Tuition (Local students) | B$ 17,716 |
Tuition (Foreign students) | Data not available |
About
The BA (Hons) in Games Design is a programme specially developed with a comprehensive approach to developing the right mindsets in the games industry, specifically in the area of games design. The games design graduate will take away with them the right skill-set to design, project-manage and produce world-class games on top of attaining valuable skills as a project manager for a team of artists and programmers. The program is designed to be highly practical and industry-oriented. Students will have better industry-understanding through involvement in the semester-long internship, improving their potential for eventual employment upon graduation.
The outline of the programme concentrates on all stages of the production process similar to the workflow practiced by professionals from related industries. Students will undergo a series of hands-on professional training to develop their skills in an industry-based learning system.
At the end of the program, students will be able to:
- Comprehend moral, cultural, and ethical issues and responsibilities and related inter-cultural communication within a global environment.
- To be able to practice and conform to positive work attitudes and to develop the work ethics as important requirements in the digital content creation and creative industries
- To be able to confidently deliver theoretical and technical information in an appropriate form for a specific audience. To be able to work with others who possesses various attitude, knowledge, and skills to achieve a common goal.
- To be able to demonstrate the ability to plan, implement, and manage a game development project and to analyze situations and recognize the opportunity and potential for business.
- To be able to functionally work in a variety of situations and roles and to learn and adopt critical knowledge of the development processes and concepts related to game development and other content creation industries.
- To be able to learn independently and to identify problems and provide creative and innovative solutions to design problems.
Admissions
Intakes
Fees
Tuition
- B$ 17,716
- Local students
- Data not available
- Foreign students
Estimated cost as reported by the Institution.
Application
- Data not available
- Local students
- Data not available
- Foreign students
Student Visa
- Data not available
- Foreign students
Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.
Entry Requirements
1. Recognised Matriculation or Foundation with CGPA 2.0 OR
2. Pass Sijil Tinggi Persekolahan Malaysia (STPM/A-Level) with 2 full passes or equivalent with minimum CGPA of 2.0 OR
3. Recognised Creative Multimedia Diploma or equivalent with a minimum CGPA of 2.5. (Candidates with CGPA between 2.00 and 2.50 may be admitted, subject to an internal assessment process) AND
4. English Proficiency Requirement for International student IELTS 5.0 OR TOEFL iBT 34 OR TOEFL PBT 410-413 OR CAE160 (Cambridge Advance English) OR CPE 180(Cambridge Proficiency English) OR CFE 154-161(Cambridge First English) OR PTE 36(Pearson Test of English Academic) OR MUET Band 3
Curriculum
Year 1 | |
---|---|
Semester 1 | Semester 2 |
Fundamentals of Games Design 1 | Fundamentals of Games Design 2 |
Fundamentals of Games Art 1 | Fundamentals of Games Art 2 |
Fundamentals of Games Technology 1 | Fundamentals of Games Technology 2 |
Games System and Architecture | Games Design Project 1 |
Casual Games Studies | Game World Creation |
Game Genre Studies 1 | |
Select One: | Select One: |
Malaysian Studies | Moral Studies |
Co-Curriculum 1 | Islamic Studies |
Co-curriculum 2 |
Year 2 | |
---|---|
Semester 3 | Semester 4 |
2D Games Project 1 | 2D Games Project 2 |
Games Design Project 2 | Games Genre Studies 3 |
Games Level Design | Games Assets Development |
Games Genre Studies 2 | Story Telling in Games |
Database Design for Games | Games Platform Studies |
Research Methodology | |
Global Classroom | |
Select One: | |
Bahasa Kebangsaan A/B | |
Co-Curriculum 3 |
Year 3 | |
---|---|
Semester 5 | Semester 6 |
Dissertation for Games | Final Project |
Social Networks in Games | Games Project Management |
Games Business Knowledge | Games Quality Control and Testing |
Multiplayer Games Design | Games Localisation |
Games Design Project 3 | Games Design Project 4 |
Directed Elective (Steam based) | |
Internship |