Bachelor of Animation Design with Game Art (Hons)
Course overview
Qualification | Bachelor's Degree |
Study mode | Full-time |
Duration | 3 years |
Intakes | January, May, September |
Tuition (Local students) | B$ 22,582 |
Tuition (Foreign students) | B$ 28,322 |
About
Get ready for a forthcoming era where innovation harmonizes effortlessly with state-of-the-art technology—a time when your enthusiasm for art and gaming will evolve into a fulfilling profession.
By pursuing a degree in Animation with Game Art, you will set forth on an exploration of boundless opportunities, channeling your artistic talent and influencing the future of gaming.
This program offers 100% project-based, hands-on training, ensuring immersive learning experiences. Additionally, it provides access to fully equipped, state-of-the-art facilities to support your creative endeavors. Learn from industry experts and refine a diverse range of creative skills essential for success in this dynamic field.
Endorsed by MOHE/MQA, this program (N/213/6/0361) 02/29 (MQA/PA 15203) meets rigorous educational standards.
Admissions
Intakes
Fees
Tuition
- B$ 22,582
- Local students
- B$ 28,322
- Foreign students
Estimated cost as reported by the Institution.
Application
- Data not available
- Local students
- Data not available
- Foreign students
Student Visa
- Data not available
- Foreign students
Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.
Entry Requirements
- A pass in STPM with a minimum of Grade C (GP 2.00) in any two
(2) subjects, or its equivalent; OR - A pass in STAM with a minimum grade of Jayyid or its equivalent; OR
- Matriculation / Foundation / Pre-University with a minimum CGPA of 2.00 or its equivalent;
OR - A Diploma (Level 4, MQF) with a minimum CGPA of 2.00; OR
- Pass Diploma Kemahiran Malaysia (DKM)/ Diploma Lanjutan Kemahiran Malaysia (DLKM)/ Diploma Vokasional Malaysia (DVM) with a minimum CGPA of 2.50 in relevant field subject to the approval of the Senate*;
OR - Pass DKM/ DLKM/ DVM with at least CGPA 2.00 AND have at least two (2) years of work experience in the relevant field subject to the approval of the UNITAR Senate;
OR - Any other equivalent qualifications recognised by the Malaysian Government.
AND - Pass an interview OR submission of student’s portfolio determined by HEP
*HEP to conduct screening and provide bridging course specific to the discipline of the programme
International Students
- Minimum score of 5.5 for IELTS OR
- MUET Band 3 OR its equivalent
Local Students
Exempted from University English Courses:
1.Distinction in SPM / SPMV English
2.MUET Band 4, 5 and 6
3.A Pass in English Course at a previous institution
Required to take English Preparatory 2:
1.Credit in SPM / SPMV English
2.MUET Band 1, 2 and 3
Required to take both English Preparatory 1 and 2:
1.No credit in SPM / SPMV English
Curriculum
Programme Core Modules
- Drawing Fundamentals
- Design Principles
- History of Animation
- Introduction to Digital Graphics
- Multimedia Application
- Creative Studies
- Audio Visual Technique & Digital Video Production
- 2D Animation
- Visual Communication
- Character Design Animation I
- Direction for Storyboarding
- 3D Modelling
- Web Animation
- Media Aesthetics
- Script Writing for Animation
- Game Illustration
- Game Art
- Game Design and Development
- 3D Animation
- Game Rendering
- Cyber Ethics
- Character Design Animation II
- Game Visualisation I
- Game Production
- UI/UX in Game Design
- Game Visualisation II
- Editing & Composition
- Music, Sounds and Effects
- Professional Practice
- Final Project
- Industry Work Placement
University Core Modules
- Recreational Event Planning
- Design Thinking
- Design Thinking OR Bahasa Kebangsaan A
- Penghayatan Etika dan Peradaban / Philosophy and Current Issues (Int)
- Entrepreneurship
- Falsafah dan Isu Semasa / Bahasa Komunikasi 2
English Core Modules
- English For Academic Purposes